Summary
This podcast episode focuses on the Niagara particle system in Unreal Engine, a powerful tool for VFX artists to create visually stunning effects. The episode explores the key features of Niagara, including emitters, systems, and renderers, and provides practical techniques for creating realistic effects, such as sub-emitters and forces. It also discusses common applications of Niagara in games and offers a case study on creating a fire effect. The podcast concludes with performance considerations and optimization strategies for Niagara particle systems.
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