nensondubois
Arcade Classic No. 3 - Galaga & Galaxian (USA) (SGB Enhanced) TEST EN 6901 ICON EN 7103 Unused Code
5:43
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Volleyball NES / Famicom ~ Unused Title Screen "Sports" Theme Track 03
0:27
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Game Boy Camera music generator program boredom
5:48
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Gameplay ~ Volleyball NES / Famicom ~ Unused In-Game Theme Percussion Track
13:07
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Volleyball NES / Famicom ~ Unused In-Game Theme Percussion Track
3:28
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Volleyball NES / Famicom ~ Unused Title Screen "Sports" Theme Percussion Track 07
0:38
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Hikoshi Hashimoto - [Oekaki Logic] Answer / SNES / SFC Soundtrack
6:53
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Unused Game Content ~ Super Mario All-Stars SNES Unused Instrument Test 60 F1
10:24
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Ledgend of Zelda Link's Awakening SGB Graphics DMA (Part 1?) [EPILEPSY WARNING!]
20:43
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Kirby's Dream Land 2 SGB Graphics DMA (Part 1?) [EPILEPSY WARNING!]
17:47
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Unreleased Games (prototype version) ~ NES - Muppet Adventures Chaos at the Carnival
3:40
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Super Mario Bros 3 - What happens when you beat a boss with Kuribo's Shoe?
0:46
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Super Mario Bros 3 - Fix Title screen curtain palette and PPU 18
1:29
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Donkey Kong Jr. Math - Play Unused Song 2 In-Game
2:43
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Donkey Kong Jr. no Sansuu Asobi - Play Unused Song 1 In-Game
2:01
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Donkey Kong Jr. no Sansuu Asobi ~ Play Unused Song 2 In-Game
1:31
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Donkey Kong Jr. + Jr. Lesson ~ Play Unused Song In-Game
2:02
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Donkey Kong Jr. Math - Play Unused Song 2 In-Game
2:01
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Ice Climber NES - Is it possible to die in the bonus area?
10:00
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Yoshi Story N64 graphical oddity
0:39
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Super Game Boy sound hardware "snare0" what is this instrument?
2:21
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What happens if you run out of lives in Super Mario Bros. in the Nintendo World Championships 1990?
4:24
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Super Game Boy 30th Anniversary SNES Super Mario World (Full game) using DATA_SND DATA_TRN, JUMP Pt2
34:46
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Super Game Boy 30th Anniversary SNES Super Mario World (Full game) using DATA_SND DATA_TRN, JUMP Pt1
9:13
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Super Game Boy 30th Anniversary ~ Running SNES Ms. Pac-Man (Full game) using DATA_SND DATA_TRN, JUMP
34:31
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Dōbutsu no Mori e+ (どうぶつの森e+) Animal Crossing Gamecube Unused Mahjong NES / Famicom Game
11:26
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Dōbutsu no Mori e+ (どうぶつの森e+) Animal Crossing Gamecube Unused Gomoku Narabe Renju NES / Famicom Game
19:45
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Game Genie Unused Unfinished Super Game Boy BIOS SNES OBJ_TRN C1 DATA_SND 79 Display Mode
6:01
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Unused Game Content ~ Kaettekita Mario Bros J FDS NES Unused Mario Bros. Title Screen Theme Song
20:46
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Unused Game Content ~ Mario Bros. Classic (E) PAL NES Unused Mario Bros. Title Screen Theme Song
1:31
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Game Boy 35th Anniversary ~ Booting the Game Genie in Super Game Boy 2 emulators
6:45
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Super Pachinko Taisen (Super Famicom SFC) - Soundtrack ~ Sunset Coast
6:57
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Kirby's Dream Land Unused Unfinished Super Game Boy BIOS SNES OBJ_TRN C1 DATA_SND 79 Display Mode P2
29:45
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Kirby's Dream Land Unused Unfinished Super Game Boy BIOS SNES OBJ_TRN C1 DATA_SND 79 Display Mode
12:53
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Kirby's Pinball Land Unused Unfinished Super Game Boy BIOS SNES OBJ_TRN C1 DATA_SND 79 Display Mode
26:29
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Bubble Bobble Unused Unfinished Super Game Boy BIOS SNES OBJ_TRN C1 DATA_SND 79 Display Mode
18:31
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Bubble Bobble ~ Modifying the Super Game Boy 2 custom palette editor to access default palette set
27:35
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Gambler Densetsu Tetsuya - Yomigaeru Densetsu 勝負師伝説 哲也 甦る伝説 (GBA) But the music is out-of-tune
31:46
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Witch - [Dragon Knight 4] Strong Pressure [SNES / SFC]
7:25
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Modifying the Super Game Boy 2 custom palette editor to access enhanced set Wario Land II GB GBC
1:11:57
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Modifying the Super Game Boy 2 custom palette editor to access enhanced set Wario Blast Bomberman GB
33:16
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MAR10 Day 2024 ~ Wario Land 2 Land - Game Boy SGB Disable PAL_PRI C9 01 ICON_EN 71 01 mode
4:34
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MAR10 Day 2024 ~ Kirby's Dream Land 2 Land - Game Boy SGB Disable PAL_PRI C9 01 mode
11:52
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MAR10 Day 2024 ~ Donkey Kong Land - Game Boy SGB Disable PAL_PRI C9 01 mode
36:18
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MAR10 Day 2024 ~ Donkey Kong Game Boy SGB Disable PAL_PRI C9 01 mode
7:21
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Games With Super Game Boy SOUND Programming ~ Daffy Duck (Stage Clear) 4180032000
0:16
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Tetris Kill Screen NES Game Genie Test 1
44:50
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Enable controller menu and in game Bomberman Pocket
18:22
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Super Game Boy Brass Instrument definition
3:57
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My Dream Music Playstation 1 Song 09
10:26
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Toy Story Super Game Boy setting the game palette to match border: load border palettes into editor
1:00:00
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Modifying the Super Game Boy 2 custom palette editor to access default Alleyway Reverse 2/2
38:14
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Modifying the Super Game Boy 2 custom palette editor to access default Alleyway Reverse 1/2
36:06
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Kettuo Beast Wars SGB SOUND SE B additional tonesets (Part 1) setting SE A attributes to 00
32:31
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Modifying the Super Game Boy 2 custom palette editor to access default Dr. Mario Mixed Palettes 2/2
1:01:48
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Modifying the Super Game Boy 2 custom palette editor to access default Dr. Mario Mixed Palettes 1/2
1:07:01
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Modifying the Super Game Boy 2 custom palette editor to access default Zelda Link's Awakening Fun
7:40
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Modifying the Super Game Boy 2 custom palette editor to access default Zelda Link's Awakening Invert
18:41
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Modifying Super Game Boy custom palette editor access default palettes Zelda Link's Awakening DX Pal
16:55
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Modifying the Super Game Boy 2 custom palette editor to access default Yoshi no Tamago Mix and match
26:45
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Modifying the Super Game Boy custom palette editor to access default palettes Yoshi no Tamago Mario
32:48
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Tokimeki Memorial - Densetsu no Ki no Shita de (Japan).sfc - ときめきメモリアル 伝説の樹の下で - Debug Menu (Part 4)
2:04
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Tokimeki Memorial - Densetsu no Ki no Shita de (Japan).sfc - ときめきメモリアル 伝説の樹の下で - Debug Menu (Part 3)
2:41:58
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Tokimeki Memorial - Densetsu no Ki no Shita de (Japan).sfc - ときめきメモリアル 伝説の樹の下で - Debug Menu (Part 2)
1:14:34
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Tokimeki Memorial - Densetsu no Ki no Shita de (Japan).sfc - ときめきメモリアル 伝説の樹の下で - Debug Menu (Part 1)
49:10
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Super Mario Bros 3. NES uses Sony SDK SPC700 samples? (Part 2 / 2)
3:51
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Super Mario Bros 3. NES uses Sony SDK SPC700 samples? (Part 1)
2:46
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SNES Jurassic Park ~ Submarine Symphony (Noiseless; no water waves) disabled SPC700 DSP 6
12:32
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Kirby's Dream Land 2 ~ PAL_PRI C901 Super Game Boy Palette Priority Weirdness
1:34
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Bonus Video 2/2 - Custom Super Game Boy Palettes ~ Bonus (Tetris Gameplay)
11:31
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Bonus Video 1/2 - Custom Super Game Boy Palettes ~ Watermelon (Tetris Gameplay)
7:18
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Part 2 Modifying the Super Game Boy 2 custom palette editor default palettes SolarStriker Daytime
18:16
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Modifying the Super Game Boy 2 custom palette editor to access default palettes SolarStriker Daytime
16:11
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Modifying the Super Game Boy / 2 custom palette editor to access default palettes Tetris in Reverse
19:56
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Super Sushi Pinball (Part 1) Unreleased NES Game
8:30
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Custom DATA_SND SGB2 Super Game Boy 2 Open / Close System Menu Test 4/4
1:31
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Custom DATA_SND SGB2 Super Game Boy 2 border palette change Test 3 (Final)
0:57
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Custom DATA_SND SGB2 Super Game Boy 2 border palette change Test 2
1:26
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Custom DATA_SND SGB2 Super Game Boy 2 border palette change Test 1
1:25
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Collection Pocket Unused Song 3 09
4:17
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Collection Pocket Unused Song 2 06
4:33
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Collection Pocket Unused Song 1 03
4:23
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Collection Pocket ~ Unused SGB Super Game Boy Palette 19 13
15:21
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Collection Pocket ~ Unused SGB Super Game Boy Palette 18 12
13:10
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Collection Pocket ~ Unused SGB Super Game Boy Palette 17 11
17:46
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Collection Pocket ~ Unused SGB Super Game Boy Palette 16 10
17:46
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Collection Pocket ~ Unused SGB Super Game Boy Palette 15 0F
17:11
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Collection Pocket ~ Unused SGB Super Game Boy Palette 14 0D
15:11
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Collection Pocket ~ Unused SGB Super Game Boy Palette 13 0C
14:00
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Collection Pocket ~ Unused SGB Super Game Boy Palette 12 0B
18:20
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Collection Pocket ~ Unused SGB Super Game Boy Palette 11 0A
20:49
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Phish 20231228 4
5:01
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Phish 20231228 3
1:38
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Phish 20231228 2
1:06
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Phish 20231228 1
4:13
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Collection Pocket ~ Unused SGB Super Game Boy Palette 10 09
20:45
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Collection Pocket ~ Unused SGB Super Game Boy Palette 9 08
21:29
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Collection Pocket ~ Unused SGB Super Game Boy Palette 8 07
16:00
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Collection Pocket ~ Unused SGB Super Game Boy Palette 7 06
13:00
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Collection Pocket ~ Unused SGB Super Game Boy Palette 6 05
13:46